• Increased memory allocation for compatibility with really large monitors.
1.5.0 (November 18, 1996)
• Radzones have a new & much improved look.
• Screen updating is much more accurate - no more irritating "leftovers."
• The game is now more challenging at higher levels of play - the Runner appears less often as your score increases, and the Hitman is more aggressive.
• Adjustments made to the graphics to improve the look on black & white Macs - for instance, letters you don't have now appear as "grayed-out" letters.
• More sounds have been made available to non-stereo Macs.
• Several other small compatibility, tweaking & graphics-related improvements.
1.0.3 (Oct 23, 1996)
• Fixed sound compatibility problems with some older Macs.
• In the event of a non-serious error, Breaker no longer quits.
• The occasional "invisible brick" problem fixed again, this time (hopefully) for good.
• Added "Crank it up!" sound to indicate when the game is speeding up.
• Changed the online help to include detailed scoring information.
• Minor improvements to the colour graphics.
1.0.2 (Oct 20, 1996)
• Limited-release beta version.
1.0.1 (Sept 12, 1996)
• Improved the consistency, accuracy and reliability of the OgBurst.
• Added a "flashing letter" effect when all of the letters are gotten.
• Added a box around the OgBurst progress bar; this makes it easier to judge when the OgBurst is warmed up and ready for use.
• Tweaked "Old Mac mode" OgBurst effects to look better.
• Added keyboard command (cmd-H) for toggling the High Score window on and off.
• Fixed bug in which the playing field would start out empty on very large monitors.
• Fixed "Black & white mode enabled" message in startup screen (comes up when launching in black & white on color-capable systems).
• Fixed the "invisible brick" problems which could occasionally happen in later stages.
• Fixed bug which would sometimes mess up the number of free Ogs awarded when the necessary score is achieved.